main method to your Ada Applets so that they can be used as Applets or as Applications. 
with java.applet.Applet; use java.applet.Applet; with java.lang.String; use java.lang.String; with java.awt.graphics; use java.awt.graphics; package HelloWorld is type HelloWorld_Obj is new Applet_Obj with null record; type HelloWorld_Ptr is access all HelloWorld_Obj'Class; procedure paint(this : access HelloWorld_Obj; G : Graphics_Ptr); procedure main(Args : java.lang.String.String_Array); end HelloWorld;
Package Body
with interfaces.java; use interfaces.java;
with java.awt.Frame; use java.awt.Frame;
with java.awt.Component; use java.awt.Component;
package body HelloWorld is
   procedure paint(this : access HelloWorld_Obj; G : Graphics_Ptr) is
   begin
      DrawString(G, +"Hello World!", x=>50, y=> 25);
   end paint;
   procedure main(Args : java.lang.String.String_Array) is
      Holder_Frame   : Frame_Ptr := new_Frame(+"My Ada Application");
      My_Applet      : HelloWorld_Ptr := new HelloWorld_Obj;
      cResult        : Component_Ptr;
   begin
      Init(My_Applet);
      Start(My_Applet);
      cResult := Add(Holder_Frame, +"Center", Component_Ptr(My_Applet));
      Resize(Holder_Frame, 200,75);
      Show(Holder_Frame);
   end main;
end HelloWorld;